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May 21, 2005 11:46 PM   Subscribe

Spore: Recursive-algorithmic-genetic art. More. With some nice videos, too. Fractal Flames. Also see: Electric Sheep, a distributed-parallel-computing genetic-algorithm eye-candy screen-saver thing. More screen-savers. Yum. (via MoFi and peacay)
posted by loquacious (10 comments total)

 
whoaaa...
posted by Tlahtolli at 12:02 AM on May 22, 2005


this reminds me of itunes visualization
posted by ackeber at 1:25 AM on May 22, 2005


Really nice, thanks. BTW, Electric Sheep was mentioned here a while back.
posted by teleskiving at 4:10 AM on May 22, 2005


Nice. And inspiring.
posted by Wolfdog at 4:15 AM on May 22, 2005


From the first site:

Much of my time for the next year is going to be spent on the new Superman movie that is beginning production, Bryan Singer, who directed the Xmen movies and The Usual Suspects, has been selected to direct this one. I was just hired onto it a couple of weeks ago.

Cool. Somewhere in the universe there are creatures that look like this.

And Scott Draves is great, his fractal flame code blew me away a long while back when a friend ported it to After Effects. I was a bit disappointed in the Spotworks DVD, though. There are some great visuals, including some using Ernst Haeckel's work, a real treat, but the changes in many of the animations seemed a bit too simple and unchanging over time. Still, it's well worth having. The slowly rotating pieces are great for making your eyes trip out without hallucinogens; just stare for 30 seconds and then look away to watch the room ripple around you. Nice post, loquacious.
posted by mediareport at 7:06 AM on May 22, 2005


Thanks for making it even nicer, mediareport. :)
posted by loquacious at 10:29 AM on May 22, 2005


That Spore thing is awesome. I wonder how much of a coincidince it is that those images look like Hubble pictures.
posted by afroblanca at 10:41 AM on May 22, 2005


Just to confuse things, Spore is also the title of Wil Wright's new game that got a lot of coverage this week at E3. It's also an evolutionary thing, but focussed on creature behaviours and gameplay. While I'm here, Karl Sims' work on evolving creature locomotion is still unparalleled.
posted by Nelson at 10:47 AM on May 22, 2005


afroblanca: For more Hubblesque goodness, check out the color Buddhabrot image (scroll down the page a bit) from yesterday's FFP Substrate Complexification link.

I love this stuff!
posted by Enron Hubbard at 1:59 PM on May 22, 2005


Form is so passe!
posted by Citizen Premier at 2:46 PM on May 22, 2005


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