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Not one, not two, no, sixteen games!
February 22, 2008 4:58 AM   Subscribe

Grid16 for your Flash Friday consideration. Turn up the sound, tune your game reflexes to maximum, and enjoy a wide variety of games at the same time!
posted by DreamerFi (34 comments total) 10 users marked this as a favorite

 
Fuck me that's difficult
posted by jontyjago at 5:24 AM on February 22, 2008 [1 favorite]


Damn it, man, this is Flash Friday, not Stroke Saturday!!!!
posted by wendell at 5:35 AM on February 22, 2008 [2 favorites]


That is pretty cool. Although my reflexes apparently suck.
posted by malaprohibita at 5:41 AM on February 22, 2008


Oi, my eyes. My final ratio was 57% pluralism, 73% reflux, and 68% floral. What's in yer wallet?
posted by Stonestock Relentless at 5:53 AM on February 22, 2008


The first time playing it is wonderfully stress inducing, trying to figure out what the arrow keys even do on games that you haven't played until it's up to 3.0x speed.

The 'ball in the box' escaped right as I figured out that I was 'controlling' the single solid side, and I only had about two seconds of time with two of the rotate-y games.

Good stuff, DreamerFi.
posted by noahpoah at 5:54 AM on February 22, 2008


"Use your gaming logic?" Lame.
posted by gramcracker at 5:58 AM on February 22, 2008


Pretty great idea, but it needs some tweaks.

1) The randomizer kept giving me the same games over and over. There was one game I didn't get a single time until x3.6. No time to learn it, so I just died.

2) The falling ball game has a bug that lets the ball fall right through the barrier sometimes. It's almost impossible to lose.

3) When you are down the a single game, it shouldn't go back to 4x4 viewing mode every 3 seconds. It should just play until you die.

Anyway, I was 80-84% on all 3 skills and got up to x4.4. I don't know if that's good or what.
posted by DU at 5:59 AM on February 22, 2008


I killed on breakout and kaboom. Good ol 2600 skills still there. Bring on circus atari.
posted by cashman at 6:04 AM on February 22, 2008


This is frustrating, but excellent. I'll have more time to fully explore at home tonight (or earlier if this snow doesn't let up)
posted by genefinder at 6:08 AM on February 22, 2008


This is pretty decent, but makes me just want to go play Wario Ware, where they at least give you a second to realize what you're supposed to be doing...
posted by bookwo3107 at 6:13 AM on February 22, 2008


Eeek. I have to lie down now.
posted by ceiriog at 6:21 AM on February 22, 2008


I am forwarding this on to every person I know in my agency. Rust builds up on the wheels of productivity today, I think.
posted by Pecinpah at 6:22 AM on February 22, 2008 [2 favorites]


A good substitute for coffee in the morning.
posted by jeremias at 6:23 AM on February 22, 2008


This is gaming for the ADHD generation.
posted by wastelands at 6:31 AM on February 22, 2008


WOAH HEY WHAT STOP BUT I JUST

Ooooh I get it. Fun.
posted by CitrusFreak12 at 6:39 AM on February 22, 2008 [2 favorites]


It reckons that my top skill is prioritzation. Given that I'm at work, I'm not so sure about that...
posted by patricio at 6:46 AM on February 22, 2008 [4 favorites]


AHHH, MY EARS!!!!

MUTE, MUTE, MUTE!
posted by milarepa at 6:48 AM on February 22, 2008


I have a short attention span and crap reflexes. And as I'm playing this at work, prioritization is obviously not my thing.

Really not playing to my strengths here.
posted by slimepuppy at 7:13 AM on February 22, 2008


ummm... I don't get it?
posted by Sam.Burdick at 7:27 AM on February 22, 2008


Cool game, but the randomizer definitely needs some work. The music seems designed for the kind of drugs one would need to take in order to really master a frenetic game like this.
posted by solipsophistocracy at 7:39 AM on February 22, 2008


Good stuff.
posted by fungible at 7:41 AM on February 22, 2008


Also, I never avoid broccoli. I'm not six.
posted by solipsophistocracy at 7:43 AM on February 22, 2008


Reminds me of a mellow version of Four Second Frenzy. Yes, you read that right.
posted by Ufez Jones at 8:22 AM on February 22, 2008 [2 favorites]


Thank you for the eponysterical favorite, TakeYourMedicine. :P
posted by CitrusFreak12 at 8:23 AM on February 22, 2008 [1 favorite]


A++++ Would click link again.
posted by unixrat at 8:36 AM on February 22, 2008


Shit music.
posted by D.C. at 9:01 AM on February 22, 2008


Yay! WarioWare!
posted by sir_rubixalot at 9:17 AM on February 22, 2008 [2 favorites]


..but less creepy..less fun.. and with shitty sound :/
posted by sir_rubixalot at 9:18 AM on February 22, 2008


Made it to 3.2. Prioritizing: 80% Reflexes: 47% Timing: 67%

Thank YOU public school education.
posted by schleppo at 10:11 AM on February 22, 2008 [1 favorite]


That's not "at the same time." THIS is "at the same time!" Disclosure: I worked on that game, but not on the sequel.
posted by moonmilk at 10:41 AM on February 22, 2008


I like it a lot better than Four Second Frenzy, mostly because of the visual style. I didn't have problems with the randomation.

I am always boggled by the vagaries of Flash game ownership, but aren't these both from Armor Games? Grid 16; Four Second Frenzy
posted by mrgrimm at 12:31 PM on February 22, 2008


Oh, I see the "This copy is for" notice now. Nevermind. The Armor Games site always has crappy performance issues anyway.
posted by mrgrimm at 12:32 PM on February 22, 2008


Phew - 82%, 80%, 78% (PRT) on the first go, up to 4.4 - took me a while to notice that the "levels" eventually disappear when you die.

Collision detection needs some work, as does the responsiveness to input, but other than that it's pretty fun.
posted by Chunder at 3:33 PM on February 22, 2008


Reminds me of a mellow version of Four Second Frenzy. Yes, you read that right.


holy fuck. that hurt my brain.
posted by dirtynumbangelboy at 11:22 PM on February 23, 2008


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