I went through the purring maggot process from animal trap capture to storing the milk in barrels in a food stockpile. Of course, the issue with this has been dwarves just up and eating the maggot at any point in the process. I changed it so that they would only eat purring maggots if they were starving and nothing else were close by. I tested the change by having the starving dwarves stand in a meeting zone with the food up in a stockpile to the north. In between the stockpile and the dwarves, a succulent purring maggot tempted from an animal trap. They performed well, passing up the maggot for other food. At the end, there were seven dwarves, five pieces of food, and the maggot. I made them starve again -- five dwarves ate regular food, the doctor ate the purring maggot, and the fisherdwarf ran downstairs, caught a live cave spider and ate it on the spot.
I also handled a gremlin pathing problem and some strange things like the dwarves tanning mussel shells to make mussel leather.
* ANALYTICAL ABILITY - thinky stuff.
* MEMORY - remembery stuff.
* CREATIVITY - being able to make up neat stuff.
* INTUITION - being able to get stuff.
* FOCUS - being able to get into stuff.
* WILLPOWER - being able to keep on with and cope with stuff.
* PATIENCE - being able to handle not doing stuff.
* SPATIAL_SENSE - sense of surrounding stuff.
* KINESTHETIC SENSE - sense of own stuff.
* LINGUISTIC ABILITY - all of the wordsy stuff.
* MUSICALITY - musicky stuff.
* EMPATHY - being able to feel other peoples' stuff.
* SOCIAL_AWARENESS - being able to manage and handle social stuff.
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