Play like it's 1974!
July 13, 2010 11:11 AM Subscribe
posted by paulg (157 comments total)
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In 1974, a pair of wargame enthusiasts from Lake Geneva, Wisconsin transformed the nascent hobby gaming world by publishing three little brown booklets
. Gary Gygax and Dave Arneson's Dungeons & Dragons
has become an important part of the lives of generations of young gamers. Along the way, D&D went through numerous editions
, each with increasingly complex
rules.Some gamers feel
that added complexity makes the game less fun, or makes it an entirely different type of game than old-school dungeon crawls
. Is this enthusiasm for old-school D&D just nostalgia, or did those classic rules play differently? Matt Finch answers with A Quick Primer to Old School Gaming
[PDF, but worth it], and Philotomy's OD&D Musings
add further details.
Given that those old-school rules are no longer published or officially supported (and vintage copies run up to $5,000 on eBay), gamers have taken it upon themselves to produce a number of retro-clones
. If you want to play the 1970's original "0e" rules, check-out Swords & Wizardry
. If you're hankering for the 1980's Basic
rules, look no further than Labyrinth Lord
. Even 1st edition AD&D
. Most retro-clones are available as free PDF's, and there are a growing number of small press modules and accessories
to support them.