These tunnels go down forever
August 5, 2010 12:08 PM Subscribe
One of the better online random dungeon generators out there. Scroll down a bit to see it. You can change the size and learn more about it from
the home page.
The maps look exactly like the kind of thing hundreds of DMs scrawled out on graph paper in the 70s, probably because they're composed by piecing together selections from many hand-made maps. They are stocked using early-edition D&D monsters and dressing, but the layouts of course do not regard petty considerations like versions and systems. There are natural cavern sections, secret doors and passages, pillared hallways and large chambers, hidden springs, staircases, under- and over-passes, and they are all used (mostly) intelligently.
Various techniques are used to obscure the regularity of the maps, but if you know what to look for you can see some holes in the algorithm. Each cell connects with nearby cells at certain hard-coded points. This is more evident at the edges of the map, where you can just see the edge of the unused passage connection. And there is a chance to have "locked-off" sections of the dungeon. Still this is a clever, if fairly low-tech, technique, and they do seem to have a lot of dungeon pieces.
Via
Grognardia.
posted by JHarris (80 comments total)
76 users marked this as a favorite
posted by The Bellman at 12:10 PM on August 5, 2010 [1 favorite]