I almost think narrative games are a different hobby, where it really is group world building or literal group storytelling. In a more traditional roleplaying game like D&D, you build it as you go and it's almost like a game of football or some sport where the action arises as you go.They've chosen to move towards miniatures combat and away from telling a story, which is really what the original roots of D&D are. The role-playing that people tried to do in 2nd and especially 3rd edition were abberations - storytelling kludges on top of a system designed to facilitate stabbing monsters in the face.
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posted by LSK at 10:48 AM on November 5, 2010 [1 favorite]