What clicks may come
August 31, 2011 8:44 AM Subscribe
This looks very cool - I am going to try it out tonight. It looks like there might not be a lot of depth there from a gameplay perspective, but it certainly looks interesting from a storytelling/implementation perspective and I love seeing what indie developers can do.
posted by pazazygeek at 10:03 AM on August 31, 2011
posted by pazazygeek at 10:03 AM on August 31, 2011
For me it seems they've struck a good balance between keeping me interested enough to continue digging around and pure frustration lol.
Of course a very, very high esthetic doesn't hurt.
posted by victors at 10:12 AM on August 31, 2011
Of course a very, very high esthetic doesn't hurt.
posted by victors at 10:12 AM on August 31, 2011
There's certainly some nice design going on in it. I found the paintstroke navigation tiresome, though.
posted by Thorzdad at 10:21 AM on August 31, 2011
posted by Thorzdad at 10:21 AM on August 31, 2011
I noticed that on Steam recently, but couldn't decide whether it looked worth seven bucks or not. Opinions?
posted by rifflesby at 11:14 AM on August 31, 2011
posted by rifflesby at 11:14 AM on August 31, 2011
...couldn't decide whether it looked worth seven bucks or not. Opinions?
I dunno. I wasn't getting anything interesting from the gameplay. It's just click-click-click with some dreamy navel-gazing dialog. I had no feeling that I was going anywhere with it. I lost interest and bailed.
posted by Thorzdad at 11:52 AM on August 31, 2011
I dunno. I wasn't getting anything interesting from the gameplay. It's just click-click-click with some dreamy navel-gazing dialog. I had no feeling that I was going anywhere with it. I lost interest and bailed.
posted by Thorzdad at 11:52 AM on August 31, 2011
Very nice design indeed, and I liked the photo-angle gameplay, but the general story left me a little cold (I have to confess that I didn't have the patience to get too far in though).
It makes me wonder if you could take the Photosynth tech and add some simple hotspots and collecting mechanics, and do the same thing but purely with real photos. I'd love to see what photographers could do with gaming.
posted by adrianhon at 1:08 PM on August 31, 2011 [1 favorite]
It makes me wonder if you could take the Photosynth tech and add some simple hotspots and collecting mechanics, and do the same thing but purely with real photos. I'd love to see what photographers could do with gaming.
posted by adrianhon at 1:08 PM on August 31, 2011 [1 favorite]
argh I can't find photo #1 in "What They Expect" or its "pick up the windfall" ending. Or photo #7 in "The Road Less Travelled", I get told it's "nearby" in two places under the bridge but can't find it. EVERYTHING ELSE. Maddening. Anyone got a walkthrough link?
posted by egypturnash at 4:38 PM on August 31, 2011
posted by egypturnash at 4:38 PM on August 31, 2011
egypturnash, here is a youtube walkthrough of "The Road Less Travelled". That youtube channel has a walkthrough for all of them.
posted by adso at 6:49 PM on August 31, 2011 [1 favorite]
posted by adso at 6:49 PM on August 31, 2011 [1 favorite]
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posted by DU at 8:59 AM on August 31, 2011