Here's a not really helpful walkthrough if you get stuck...clues are hidden until you click on them. posted by schyler523 at 12:46 PM on September 5, 2008
Actually that walkthrough is here...oops. posted by schyler523 at 12:47 PM on September 5, 2008
Um, some of these games seem very crappy. Like the dice game which has many possible solutions but one correct answer, and the red and yellow squares game, which I can't see the logic of. I'm still hooked, though. posted by Ambrosia Voyeur at 1:42 PM on September 5, 2008
I can only see one solution to the dice game. I played this earlier in the week, but I went back just now to look again, and I just can't see any other way for it to work.
Also, the red/yellow rectangle puzzle was one I had to refer to the walkthrough to get. I tells you "what" to do, but now "how," so at least I still had to figure something out on my own there. posted by owtytrof at 1:54 PM on September 5, 2008
Finished the whole thing without the any help. Probably the first time I've ever done that with a flash "escape" game. posted by mrnutty at 1:55 PM on September 5, 2008
...and it didn't take me that long, either.
/costanza posted by mrnutty at 2:02 PM on September 5, 2008
Okay, I finally got the jist of using the posters, so I take back my complaint about the DJ game. I escaped at last. It feels pretty good, actually, to be out of there. posted by Ambrosia Voyeur at 2:07 PM on September 5, 2008
This is pretty frustrating. posted by cj_ at 3:16 PM on September 5, 2008
Okay, let me just save you all the trouble: this is, hands-down, the best room escape game out there.
More neutral games.
These are pretty neat too. posted by juv3nal at 7:48 PM on September 5, 2008
I nominate the "escpape" tag as a signifier of things unnecessarily frustrating. posted by The White Hat at 10:19 PM on September 5, 2008
The Vision game greenie links is great because the puzzles are actually logical. If you can't figure it out, it's your own damn fault. posted by neckro23 at 2:17 PM on September 6, 2008
Wow. Some of those puzzles were not logical. Lots of guesswork, trial and error, trying things so many goddamn times. More frustrating than engaging. posted by tehloki at 6:35 PM on September 6, 2008
posted by schyler523 at 12:46 PM on September 5, 2008