I do not want to spend too much time beating a dead war-horse, but your average D&D game consists of a group of white players acting out how their white characters encounter and destroy orcs and goblins, who are, as a race evil, uncivilized, and dark-skinned. To quote Steve Sumner’s essay again, “Unless played very carefully, Dungeons & Dragons could easily become a proxy race war, with your group filling the shoes of the noble white power crusaders seeking to extinguish any orc war bands or goblin villages they happened across.” I would argue with Sumner’s use of the phrase “could become,” and say that unless played very carefully, D&D usually becomes a proxy race war. Any adventurer knows that if you see an orc, you kill it. You don’t talk to it, you don’t ask what it’s doing there - you kill it, since it’s life is worth less than the treasure it carries and the experience points you’ll get from the kill. If filmed, your average D&D campaign would look something like Birth of a Nation set in Greyhawk.- Race in Dungeons & Dragons by Chris van Dyke, a powerpoint talk given at Nerd Nite. Via Ta-Nehisi Coates' blog where there's a smart discussion going on about the essay.
. . . you're talking about a genre set in magical worlds with some pretty vile ideas. They tend to be based on feudalism lite: the idea, for example, that if there's a problem with the ruler of the kingdom it's because he's a bad king, as opposed to a king. . . Superheroic protagonists stamp their will on history like characters in Nietzschean wet dreams, but at the same time things are determined by fate rather than social agency. Social threats are pathological, invading from outside rather than being born from within. Morality is absolute, with characters--and often whole races--lining up to fall into pigeonholes with 'good' and 'evil' written on them.
[T]hat particular post-Tolkien stream is what most people these days mean when they talk about 'fantasy'. . .
Unfortunately, a lot of Tolkien's heirs--who may not share his politics at all--have taken on many tropes that embed a lot of those notions in their fantasy.
Careful there, I married a half-Belgian.According to the Fiend Folio, a Gelatinous Right Rectangular Prism.
CONCLUSIONAt some point, I'm going to do an article about the lack of decent Latino characters in Bollywood films
So where does that leave us, in the end? It is true that D&D is just a game, and I can’t imagine that Gygax or the other creators over the years have had any implicit, racist message they wished to get across – I’m not suggesting there is any conscious attempt to turn our youth into white-supremacists. However, D&D is guilty, as is much of our entertainment media, of reinforcing an Anglo-centric view of the world; a sense of western-superiority at the cost of fearing, distrusting, and looking down upon non-white and developing nations; and reinforcing stereotypes that go along with an essentialist understanding of race, culture, and ethnicity. That this is also true of video-games, comic-books and movies makes it no less true of Role-Playing games. (Video-games, comic-books, movies, role-playing games . . . I believe I’ve just indict 98% of my leisure time).
You think we're being racist, my Mom said so many times as I was growing up, when we went round and round about these weird books and movies. I heard an accusation. But what she and my Dad were trying to make me hear was their question: Why do you love a thing that won't even let you exist within their made up worlds?- An excerpt from Shame by Pam Noles, an essay about growing up a black geek and what Earthsea meant to her and how disappointed the awful TV adaption made her.
How many other FoPs were driven to tears by this question they could not answer, despite painful struggles to do so? Am I the only FoP forced to develop a veneer of denial in order to function at the gaming tournaments, at the conventions other than the comic book fest in San Diego, or while watching "Buffy" and wondering if The Hollywood People who had ever actually been to Sunnyvale? Because, you know, if they had, there'd be five Asian/Pacific Islanders and at least three Latinos in the background. Am I the only FoP who was reduced to searching the people in the background because the people in the foreground were always a given? Am I the only one to wonder why the Los Angeles of "Angel" looked a lot like the New York City of Woody Allen's films?
What the hell did it say about my Blackitude that I just kept coming back for more, no matter how many times genre, in words and pictures, broke my heart? Any day now, the HNIC is coming for my membership card.
Le Guin's racial choices in "A Wizard of Earthsea" mattered because her decision said to the wide white world: You Are Not The Whole Of The Universe. For many fans of genre, no matter where they fell on the spectrum of pale, this was the first time such a truth was made alive for them within the pages of the magical worlds they loved.
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posted by Kattullus at 7:22 PM on November 19, 2008 [1 favorite has favorites]