This is why I hate the overuse of computer graphics today and sometimes wish it were 100x as expensive to compose a scene out of polygons as it is, if only to dissuade directors from using it as a crutch. It's incredibly hard to make CGI spiderman look like he's being hurt. But the whole point of seeing Spider-man get crushed by a tow-truck is that it makes the audience cringe.
Spider-man got bit by a spider and got some powers that spiders have. Spiders are not invincible. Try stepping on one sometime. So when I saw that Raimi Spider-man movie, I was a bit surprised to find that he is essentially invincible. Our concern is supposed to be for his safety -- we don't want Spider-man to die. But he gets crushed by buildings, slammed into walls at a million miles per hour, etc. It became clear to me watching the movie that Spider-man is every bit as invincible as Superman. There are no broken bones. There is no real danger to his life. It felt like cheating to me that we were supposed to be concerned that Spider-man might get crippled or killed when the director showed how invincible he is. If your main character can't die (we know the hero isn't going to die, but we need to feel like it is actually possible), then an enormous amount of dramatic tension is lost.
Typically the conflict in a superhero movie is a race against time to save other people, the hero is rarely the one that is in physical danger.I disagree. Granted, the superhero is always in less physical danger than the innocent civilians he's protecting. Partly what gives him his "super" status is that he can be a martyr, to suffer for innocents, to take a beating and push through where a normal man would give in. Part of that is being immune to banal death. We wouldn't believe for a minute that one of the robbers is going to plug Spiderman with a pistol and kill him, for example. But a story without a conflict is boring (at least to western eyes) so that's why superhero stories always have a) super villains to wrestle with, to match the hero's immunities, and b) an "achilles heel" to make the superhero vulnerable in a very specific way – e.g., kryptonite. The most interesting superhero type characters therefore are the ones that can oscillate between various states of vulnerability, here strong and triumphant, there afraid and suffering. For the writer this comes down to making careful decisions about a superhero's powers and limitations thereof. Make them too strong, they win every time, and no one cares; make them too weak, and they're no longer "super".
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posted by restless_nomad at 2:49 PM on July 4, 2012 [6 favorites]