Keep on Crushin'
May 1, 2009 10:19 AM   Subscribe

Flash Friday: Crush the Castle. Use a trebuchet to bust up various castles, squashing the regal inhabitants.
posted by solipsophistocracy (40 comments total) 11 users marked this as a favorite
 
Crush the castle? But I just finished defending it! Wait, that was a tower? I'm confused.
posted by The Card Cheat at 10:27 AM on May 1, 2009


Who builds these?!
posted by Demogorgon at 10:36 AM on May 1, 2009 [1 favorite]


The name is a little confusing as The Card Cheat pointed out, but a cute little game nonetheless.
posted by virgored at 10:36 AM on May 1, 2009


It's more 'knock over the stacked physics objects'. But still, fun little game.
posted by Happy Dave at 10:43 AM on May 1, 2009 [1 favorite]


Not enough skill involved to make it really interesting.
posted by fatbird at 10:47 AM on May 1, 2009


Wow, these guys are tough. They'll only surrender when 100% of them are dead?

Wait, then who's doing the surrendering?
posted by Eideteker at 11:05 AM on May 1, 2009


Make it to the end, and you can build your own!
posted by Xoebe at 11:13 AM on May 1, 2009


Wait...set the people on the ground...then put the components in the air...when you hit "test"...try to get the components to land around the people without killing them.

Oh, and I guess you don't have to finish to build things.
posted by Xoebe at 11:17 AM on May 1, 2009


Castle 17 was fiendish.
posted by nasreddin at 11:26 AM on May 1, 2009


Excellent! I love trebuchets!
posted by Mister_A at 11:47 AM on May 1, 2009


Memo to medieval age: This is why we have building codes.
posted by DU at 12:01 PM on May 1, 2009


I'm pretty sure I've played this before, but it was fun to do so again.

Fling! BOOM!

Hehehehehehehehehe! *wrings hands*
posted by Fleebnork at 12:09 PM on May 1, 2009


Yes, 17 is hard! This is fun, though.
posted by marginaliana at 12:10 PM on May 1, 2009


Actually, you know what's cool? I'm finding myself craning my neck along with the movement of the trebuchet, like if I just lean hard enough it'll go where I want it to go.
posted by marginaliana at 12:15 PM on May 1, 2009


I'm guessing this game requires Flash 10? Cause I'm getting nothin' but a black box.
posted by Thorzdad at 12:20 PM on May 1, 2009


Goddam that stupid:

1) castle 17
2) non-functional reset button
posted by DU at 12:28 PM on May 1, 2009


Fuck 17. Seriously.

Anyone have any tips, and if it involves skipping a stone of the rubble pile and rebounding it off the back wall, just tell me it's impossible.
posted by Keith Talent at 1:29 PM on May 1, 2009


Torzdad, according to Adobe's version test I'm running Flash 10 and I'm also getting a black box. No physics for me.
posted by revgeorge at 1:33 PM on May 1, 2009 [1 favorite]


and if it involves skipping a stone of the rubble pile and rebounding it off the back wall, just tell me it's impossible.

It's impossible.

Or at least that's how I did it.
posted by JiBB at 1:34 PM on May 1, 2009


Can so0meone give me a walk through on 17? Which ammo do I use?
posted by LarryC at 1:38 PM on May 1, 2009


I beat it. You use the latest ammunition you have (large burst, I think). First you knock down the top of the middle tower, then you keep throwing stones until something gets dislodged and kills the king and queen.
posted by nasreddin at 1:43 PM on May 1, 2009


Ah, got it. Today I have accomplished something!
posted by LarryC at 1:49 PM on May 1, 2009


24 is impossible. Or is it 23? I forget. Second to the last. Whichever number it is, the second person from the top is just impossible to get.
posted by adamdschneider at 2:03 PM on May 1, 2009


17 is very satisfying to go back and replay with the "3 bombs" ammunition. Perfect shots into the front palisade will send soldiers and pieces flying all the way back to the king and queen.

23 (second to last) I got by hitting the front tower just right (second or third terrace down) so that a big pile of it hit the bottom of the rear tower hard enough to rattle it, and then 4 more max distance shots to bring down the whole rear tower.
posted by doorsnake at 2:12 PM on May 1, 2009


The best part is building castles made of nothing but royals. The whole thing collapses like a (horrifying and bloody) flan in a cupboard.
posted by RakDaddy at 2:24 PM on May 1, 2009 [1 favorite]


Coool little game! Castle 21 was the hardest for me.

At the end, when you can make your own castles, I found that stacking short floor pieces into a column was a whole lot more stable than any of their wall sections.

Pretty neat little diversion - thanks!
posted by darkstar at 2:26 PM on May 1, 2009


I built a castle with 137 royalty in it, that was precarious enough that a well-placed shot from the smallest rock would kill everyone in a slow-motion trainwreck. (It was stable enough that no one died before that shot.) There was also enough crap on my screen that the framerate dropped to maybe 3 frames per second. Fun stuff.
posted by knave at 2:38 PM on May 1, 2009


Very satisfying.
posted by vrakatar at 2:43 PM on May 1, 2009


12 is a goddamn bloodbath.

I actually played this with my big brother when I was a little kid. He'd build plastic red brick forts resting on these elaborate architectural achilles' heels, stock them with soldiers, and then I'd throw little chunks of brick "bombs" to try to take down the fort. When properly done, amazing how much impact the fort can take -- until you hit that sweet spot.
posted by Durn Bronzefist at 3:21 PM on May 1, 2009


Finally, a game that lets me send a message to the landed gentry regarding my feelings about their centuries of hegemony!

Also, it's interesting to see the pervading undertones of homophobia in this game. I rocked the castle so hard that two of the soldiers but brushed up against one another. They were literally so horrified they died rather than be branded "queer." This is gaming at its finest; as biting social commentary wrapped around smashing stuff with bombs.
posted by Eideteker at 3:29 PM on May 1, 2009 [3 favorites]


I was stuck on one (I think the second to last one) for quite a while, until I realized you didn't have to wait through the effects before you reloaded. I just sent volley after volley of bombs until I was out. When I let the screen shift to the castle, everything was collapsing. One hit would just shake the tower, and it would settle back to stable right away. Multiple blasts wouldn't let that happen.
posted by team lowkey at 3:35 PM on May 1, 2009 [1 favorite]


That was a load of fun. Just challenging enough to keep me going without getting too frustrated with it. Shit, if this sucker was multiplayer, I could see spending all day screwing around with it. Much to the chagrin of my clients, I'm sure.
posted by revmitcz at 7:34 PM on May 1, 2009 [1 favorite]


Oooh.. looks like it's basically an upgrade of a game called "Castle Clout". I guess they made 3 of 'em : part 1, part 2 and part 3.
posted by revmitcz at 7:38 PM on May 1, 2009 [1 favorite]


Man, this is like catnip to me. It plays to all my baser instincts: A
propensity for violence, a hatred of the landed gentry, a love of
artillery and a trend towards sniper fire. Not to mention the visceral
thrill of watching something you know is going to topple ... just ...
start ... to ... THERE IT GOES!!!
posted by Relay at 9:35 PM on May 1, 2009


Hey, I enjoyed that, thx.
posted by shino-boy at 11:32 PM on May 1, 2009


None of the levels were too hard, although I had to reset some of them a few times to get it right. But I'm currently stuck at the last level. I just can't kill that darned lady right at the bottom floor!
posted by Alnedra at 2:08 AM on May 2, 2009




Ah, nothing quite so satisfying as my usual rounds of the internet, bemoaning man's inhumanity to man, then settling down for a bit of wholesale dealing in death.
posted by bigskyguy at 8:01 PM on May 2, 2009


Unexpected results! i had a soldier flung back and he broke my trebuchet! it was completely unusable afterward.
posted by rtimmel at 11:56 AM on May 4, 2009


Castle 20 will disintegrate and kill everyone with no action on the player's part.

Shoddy construction!
posted by NortonDC at 12:06 PM on May 5, 2009 [1 favorite]


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